Every game starts differently. Some are churned out on the assembly lines of mega-corporations according to an algorithm polished to a mirror shine, others emerge into the big world from the caring hands of creative developers, like a beloved child. Well, there are also those whose childbirth is very painful and in agony. The project also belongs to these poor fellows 2 Days to Vegas from the Belarusian team Steel Monkeys. The game was announced back in 2005 (and development began in 2003) and over the past time has managed to become multi-platform, attract rumors about its closure and, naturally, change the release date.
Once upon a time there lived a bad guy named Vinnie on American soil. Moreover, he lived for some time and in places not so remote. And so Vinny was released from New York’s Rikers prison, with plans for a serene life, a decent job, a green lawn and other components of the American dream. But that was not the case – Tony’s younger brother got into serious trouble, so a quiet life will have to be postponed until better times. In general, the connection is 2 Days to Vegas, to put it mildly, it does not shine with originality – stamps stick out from all the cracks.
The main reference point for developers https://gamblingdata.net/casinos/uk-slots-casino/ when creating a game is undoubtedly Mafia: City of Lost Heaven. There will also be a straightforward set of missions in the scenery of a large open city (New York, Chicago, Las Vegas are announced), a similar plot presentation using cut scenes. But at the same time there is a bias towards the racing part. Steel Monkeys cited as the main trump card in relation to similar projects – cinematography. According to Timofey Dvoskin, CEO of the studio, the gameplay will have to remind the player of the works beloved by many Quentin Tarantino, representing a creative mix of cruel and straightforward methods of solving criminal issues and cynical and lyrical humor, not without a swear word. On the official website 2 Days to Vegas is described as a "scenario-based adventure game". We are promised action-packed action, an interesting plot and “intrigue that continues throughout the story.”.
The main character will have only 48 hours at his disposal to save his unlucky relative, so the game does not promise to be leisurely. We will constantly need to act, justifying the term “action” in the “genre” column and still have time to get to Vegas – the final point of the trip. You will have to drive along American highways in unlicensed cars, which is not surprising – this pleasure is too expensive.
At the beginning of the development of the project, the authors set themselves the goal of creating a picture unprecedented in its realism and photorealism, and therefore acquired licenses to use the SpeedTree engine, as well as a number of technologies from AGEIA. With the current development of technology, a year is already a long time, and several years even more so, but still, although local screenshots cannot be confused with photographs, they do not at all give off the smell of mothballs. Everything looks very, very nice.
It’s too bad a time Steel Monkeys picked up for release 2 Days to Vegas. The entire progressive part of humanity is firmly and permanently hooked on GTA 4. So for the Slavic brothers, the task of finding their audience may turn out to be very difficult, and besides, nothing special or original can be seen in their project yet.

